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About The Battalion. (College Station, Tex.) 1893-current | View Entire Issue (March 10, 1999)
Page 4 • Wednesday, March 10, 1999 Aggielife School Choice Debate Thursday, March 11, 1999 7:30 p.m. in 301 Rudder <k Introduction: James Griffin, director of the Bush School Program in Economics of Public Policy Issues Moderator: Jane Conoley, dean of the Texas A&M College of Education Debaters: Ken Meier, Texas A&M political science professor Eric Hanushek, University of Rochester economics professor Presented by The Bush School of Government & The Department of Economics The College of Education Persons with disabilities please call 845-1515 to inform us of your special needs. Mission: impossible System: N64 Genre: Adventure Developer: Ocean Cran Tourismo Racing System: Playstation Genre: Racing Developer: Sony WMMiWiM Encore _ Performance! .o* * - — International terrorist organization and video game manufacturer Nintendo has released Mission: Impossible, a game based loosely on Brian DePalma’s film. It is guilty of trying too hard to be like Goldeneye, an earlier hit for the N64. Your mission, if you choose to accept it, is to take on the role of Ethan Hunt and save the world from evil terrorists. Details are listed below. Equipment: Television, N64, controller, game car tridge. Gameplay: Complete various assignments within a 3-D environment. Very hard and frustrating due to bad camera angles and zooms. Overall: This game is fun and challenging but nothing compared to Goldeneye and Syphon Filter. Although, if you enjoyed either of those games check this one out. Improvements: This game can definitely use a multiplayer option and deeper gameplay. Better graphics would not hurt either. Replay value: Very little. Cool weapons used in game: Mini rocket launcher, sniper rifle, electro-stunner, gas capsules, explosive gum. Better things to do with spare time: Studying, reading and watching plays. Good luck with the mission. This review will self destruct in 5 seconds... (Grade: B-) Racing gamers can be divided into twocafi gories: One insists that every 8^ nie ^ m ° re? : and easier to master than the Nintendo dasa Racer (the prototype for console racing game; other demands realism in every’ aspect, absop the player in the minutia of auto racing. Gran Tourismo Racing attempts to com me two ideals into a single title and the resuli&JR mixed. . . , GTR leans toward pure automotive simulat: but when driving at the limits of lateral accet the game begins to play exactly like Rtdgefe This leads to situations in which a handfe plied during an 80 mph hairpin turn islessR cause the car to lose control than the same■) ver attempted at 30 mph. Details like these hamper game play soi during single-player sporting, but allows ti who differ greatly in driving skill to comgjfl even terms when racing each other. ^ Gran Tourismo Racing shines as a multipiai game, except for the trifling amount of trackst which players can face off against each other. GTR’s attempt at blending yin and yang into; shade of gray can either be a blast to play or mediate return to the video rental place. ^ The game is worth spending a few dollarst: However, try sampling it first before takingthe plunge of commitment. (Grade: B) — Kyle Whitacre ■ Stepher. Junkies ^You have to see it, to believe it! Sicl 1 !* LJcLLL- llLLi- i hypnotized volunteers sing like their favorite star. See your*friends act like their favorite comedian. Girls, see guys from the audience turn mto sexy male exotic dancers. Better yet.... Volunteer to get hypnotized. It s a Blast. Women will be treated as ladies. Guys, you'll be on your own. Thursday, March 11th 2 shows: 9:00 & 11:00 p.m. Contitiuedfrom Page 3 are addictive. “I spend most of my free time now playing this game,” Green said. “I’m telling you man, it’s worse than crack.” Both admit to skipping class to play video games and say they know many others who do the same. “I’ve installed new video cards, 3-D Voodoo cards, 3-D sur round sound cards, and the eth- ernet helps with network play ing,” Youree said. “I’ve also increased my RAM and processor speed to keep up with the games coming out.” The culture of video gamea- holics has its rituals and urban legends, too. The video game all-nighter and game tournaments are pub- lically well known. However, the urban legends are more circulated through gamers. "1 once knew a guy who sat down and played Nintendo for four days straight,” Youree said. “Everyone’s heard of someone who’s missed finals because they were playing Final Fantasy 7 or Zelda. I’ve never done that be fore myself though.” “Zelda was an evil plot against me,” Green said. “They released that right before finals just to spite me.” Youree and Green said there are game rumors of video game secrets like a code patch for Tomb Raider to play Lara Croft topless and the Southpark Spirit of Christmas movie on the Tiger Wood’s golf game for Playstation. Youree and Green said stu dents have also designed levels of Quake that were designed af ter Sbisa and the Memorial Stu dent Center with surprising curacy. A common misconceptic: that video-game playing is: dominantly a male hobby. Claudia Wolf, a sophor biochemistry major, said sht tests this stereotype. “I hate it when people t. playing video games is jusu. thing,” Wolf said. "People sume that because I’m a e,i: know absolutely nothing ab video games. It’s fun to see look on guys’ faces when play me and I beat the crap of them.” Games have evolved simple gameplay like Pong ’ M Pacman to visually stunnl games, which includecharac: j and plot deeper than many I made today. “I’d love to play games« my kid, unless he beats me much,” Green said. Happily married, Oiristiii| couple eagerly awaiting a l to love, nurture, and spod Financially and emotionally® household; both of us are graduates of TAMU. Stay-at-hd Mom, devoted Dad. 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